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Senior UX Product Designer / Prototyper (Remote Eligible)

Target

Company : Target

Location : Minneapolis, MN

Posted Date : 4 November 2025

Job Type : Other

Category : Arts & Entertainment

Occupation : Designer

Job Details

Senior UX Designer

Working at Target means helping all families discover the joy of everyday life. We bring that vision to life through our values and culture. Target's Global UX team is a group of design, content, research, and accessibility practitioners and experts, with a passion for improving and innovating our digital experiences for Target's guests, team members, and partners. Here, we pride ourselves on designing tangible, inspiring, and impactful solutions that serve all aspects of our business and being a part of the team means you will play a critical role for Target's digital experience by increasing ease, simplicity, value, and delight for every touchpoint.

The Emerging Experiences team focuses on future-forward guest experiences that are seamless, inspiring, and full of possibility. We imagine what's next for Target's digital and physical touchpointsand bring those ideas to life through immersive, high-fidelity storytelling. This team works across the ecosystemcollaborating with product, engineering, brand, stores, and enterprise strategyto prototype the future and make it real. We're here to create clarity in complexity. At Target, design isn't just how something worksit's how it feels. It's how we bring joy to everyday life, through moments of clarity, emotion, and care.

As a Senior UX Designer with a focus on experience prototyping, you'll bring ideas to life through interaction, motion, and storytelling. You'll contribute to UX sprints and future-visioning efforts by designing thoughtful, high-quality prototypes that help teams explore what's possible and align around what matters. You'll apply your creative and technical skills to test assumptions, express ideas with emotional clarity, and support the delivery of best-in-class experiences for our guests. You'll work within a team environment that values experimentation, inclusivity, and care for both the work and the people doing it.

Responsibilities

  • Create interactive prototypesfrom low-fi concept explorations to high-fidelity experiences using motion, sound, and immersive interactions
  • Participate in cross-functional design sprints to explore new guest experiences and technologies
  • Contribute to the development of future-state journeys and conceptual models through prototyping and visual storytelling
  • Collaborate with product, engineering, and UX peers to test ideas, uncover opportunities, and align on direction
  • Use data, research, and insights to inform design decisions and measure effectiveness
  • Deliver clear, compelling design work across phasesjourney maps, flows, UI concepts, and functional prototypes
  • Uphold design excellence across craft areas including accessibility, interaction, visual design, and system thinking
  • Contribute to a culture of curiosity, collaboration, and human-centered practice

About You

  • 4+ years of experience in UX
  • Proficiency with prototyping and design tools (such as Figma, Principle, Framer, Cursor, Lovable; familiarity with HTML, JS, SwiftUI, Jetpack Compose is a plus)
  • Experience working in design sprints, early-stage concepting, or innovation labs
  • Strong interaction design and systems thinking capabilities
  • Ability to balance creative exploration with practical delivery
  • Skilled in using insights and data to guide your decisions
  • Excellent communication and storytelling skillsable to bring others along through your work
  • Comfortable working in ambiguity, contributing to complex challenges, and collaborating across teams
  • Passionate about inclusive design and creating joyful, purposeful experiences at scale

Portfolio Guidance

Please include a portfolio that showcases:

  • Prototypes across a range of fidelities and formats (low-fi to high-fi, motion, sound, system concepts)
  • Interaction design and storytelling in the context of product or service experiences
  • The thinking behind your workhow you approached problems, used insights, and collaborated with others

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